//fanlight
const unsigned char line[8] = {0xFD, 0xF4, 0x03, 0xB8, 0xB5, 0xC2, 0x3D, 0xDF};
const unsigned char circle[8] = {0xFD, 0xF4, 0x03, 0xAD, 0xA1, 0xD5, 0x3D, 0xDF};

const unsigned char up[8] = {0xFD, 0xF4, 0x03, 0xBB, 0xB6, 0xC1, 0x3D, 0xDF};
const unsigned char down[8] = {0xFD, 0xF4, 0x03, 0x8A, 0x97, 0xF0, 0x3D, 0xDF};
const unsigned char left[8] = {0xFD, 0xF4, 0x03, 0x8F, 0x93, 0xF6, 0x3D, 0xDF};
const unsigned char right[8] = {0xFD, 0xF4, 0x03, 0x8D, 0x91, 0xF5, 0x3D, 0xDF};

const unsigned char t1[8] = {0xFD, 0xF4, 0x03, 0x84, 0x98, 0xFC, 0x3D, 0xDF};
const unsigned char t2[8] = {0xFD, 0xF4, 0x03, 0x85, 0x99, 0xFD, 0x3D, 0xDF};
const unsigned char t3[8] = {0xFD, 0xF4, 0x03, 0xB5, 0xB9, 0xCD, 0x3D, 0xDF};
const unsigned char t4[8] = {0xFD, 0xF4, 0x03, 0xAC, 0xA0, 0xD4, 0x3D, 0xDF};

const unsigned char torch[8] = {0xFD, 0xF4, 0x03, 0xB1, 0xBC, 0xCB, 0x3D, 0xDF};
const unsigned char b8[8] = {0xFD, 0xF4, 0x03, 0xA4, 0xA8, 0xDC, 0x3D, 0xDF};